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  • 18:38, 15 December 2023MMXGame/Crash the Skyship/Log (hist | edit) ‎[97,677 bytes]Gralamin (talk | contribs) (Created page with "__toc__ {{MMXGame}} == Session 8 == gralBot: ''``===============`` Session 000X? Start! ``===============``'' GralDM: ''Gral really needs to dump logs to the wiki and count the session number'' GralDM: ''Anyway'' GralDM: ''Last time you succcssfully defeated the Ice Orb and flew home'' GralDM: ''Longshot is ready to debrief you, you have repairs to do, and Aether's Sisters are in house. Tread carefully.'' GralDM: ''Also, you have some information on the Jungle Bas...")
  • 18:38, 15 December 2023MMXGame/Crash the Skyship (hist | edit) ‎[1,360 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} '''''This mission is complete, the log can be viewed.''''' '''Location:''' Skyship over the Atlantic '''Objective:''' Take the Skyship down under any circumstances. The Skyship is a Rogumer class vessel. Old Mechaniloids guard it. The purpose is unclear, but command wants it out of the skies. == Layout == Modification of A [http://images4.wikia.nocookie.net/__cb20100725224051/megaman/images/thumb/e/e6/DeathRogumer.jpg/10...")
  • 18:37, 15 December 2023MMXGame/Capture the Ride Armor/Log (hist | edit) ‎[82,718 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} == Session 4 == gralBot: ''``=========`` Session #4 - START ``=========``'' GralDM: ''Last time, our heroes finished off at Pillar Projects. They fought a giant snake mechaniloid, and had Gute Glaidator escape by the skin of his teeth.'' ''Aether also found a Robot Master arm. That was also shocking.'' [OOC] GralDM: Also that ''PMX-CB ride armor punched the maverick.'' GralDM: ''They return to the Second for some well earned rest. Annette meet the tea...")
  • 18:36, 15 December 2023MMXGame/Capture the Ride Armor (hist | edit) ‎[2,989 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} '''''This mission is complete, the log can be viewed.''''' '''Location:''' Railway in Canada '''Objective:''' Capture Ride armor that is being kept in storage by Maverick forces. Initial scouting confirms that the train attempts to shake off pursuers. As such, minimal forces could infiltrate. What we have found is: * Minimal Mechaniloid forces on board. * Mechaniloid pilots available for ride armors. * Two Ride armor...") Tag: Visual edit: Switched
  • 18:36, 15 December 2023MMXGame/CB (hist | edit) ‎[1,559 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} {{MMXGame/Character|character=PMX-CB ("CB") |player=Emerald |charSheetLink=MMXGame_CB.pdf |image=CB.png |intro_blurb=A production-model heavy equipment operator, trained in (and using) "The Hungry," a brightly-painted yellow Ride Armor. |appr_blurb=Simple humanoid with a compact, if dense, frame. Wears a face-obscuring helmet with a never-raised visor that can link to heavy equipment systems during operation. |personality_blurb=Soft-spoken and very hesitant...")
  • 18:35, 15 December 2023MMXGame/Astros (hist | edit) ‎[4,767 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} {{MMXGame/Character|character=Astros |player=Cainen |charSheetLink=MMXGame_Astros.pdf |intro_blurb=Astros is a specialized artillery and observation model. He and his personal navigator are fresh transfers from the 15th Unit NA base. |appr_blurb=For a humanoid reploid, Astros is quite tall and bulky; while he comes up short compared to the bigger animal reploids and the handful of extremely large humaoid models, at just shy of 2 meters tall and weighing 12...")
  • 18:35, 15 December 2023MMXGame/Aether (hist | edit) ‎[3,631 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} {{MMXGame/Character|character=Aether |player=Break |charSheetLink=Aether.pdf |image=Aether.png |intro_blurb=Aether is a specialized front-line field command unit and former field instructor built for melee combat, equipped with an experimental weapon system and specialized communications arrays for directing units. |appr_blurb=Standing at a rather average height of 5'6", Aether is a humanoid model with a slim chassis whose color scheme tends towards dark b...")
  • 18:34, 15 December 2023MMXGame (hist | edit) ‎[6,631 bytes]Gralamin (talk | contribs) (Created page with "{{MMXGame}} ==Character Creation== * Level 3 * Use Point Buy or the Array * Use [http://www.ruleofcool.com Legend] 1.1 Content * [https://docs.google.com/document/d/1Gm34K-f85oPMDrOBT2fb1Z-sj8urRFcKbKDa4yJlp_A/edit# Rules changes] * '''Other Content:''' Cyberspace mastermind, parts of DW's Jester (other homebrew?) available with request. * Please give me some info about appearance, personality, and backstory (Backstory can be very short if you are fresh out of a lab, ju...")
  • 18:34, 15 December 2023Lucious (hist | edit) ‎[499 bytes]Gralamin (talk | contribs) (Created page with "{{Planes}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/lucious}} ==The Reflection of Evil== A world where nearely every inhabitant is evil, only outsiders, and Dragons seem to be above this Reflections Influence, and the occasional unfortunate native( they dont usually live to long). LAwful and Chaotic Evil Sociaties tend to rise, than fall because some bastard NEutral Evil fucks everyone over. Home of the(youre evil kinda demoney one?) power Sou...")
  • 18:34, 15 December 2023LostOne (hist | edit) ‎[5,147 bytes]Gralamin (talk | contribs) (Created page with "{{RuneRaces}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/lost-one-update}} 200px|thumb|right|A Lost One ''They're What goes bump in the Night'' ===RACIAL TRAITS=== '''Average Height:''' 4'0''-4'4'' '''Average Weight:''' 80-100 lb lb. '''Ability Scores:''' +2 constitution, +2 Wisdom '''Size: ''' Small '''Speed:''' 6 squares '''Vision:''' Darkvision '''Languages:''' Common, Primordial '''Skill Bonuses:''' +2 Intimidate,...")
  • 18:34, 15 December 2023Lifespeaker (hist | edit) ‎[5,223 bytes]Gralamin (talk | contribs) (Created page with "Rough draft ==Lifespeaker== ''When I speak, things listen. It's only polite, you know?'' :'''Prerequisites:''' Warlord, Swordmage There are many types of power in this world. Wizards throw arcane power around, and clerics bring down the might of their deities on those who oppose them, while psions change the world with a thought and wardens channel the power of the very earth. However, none of it is quite like the power the Lifespeaker holds. She is not gifted with fl...")
  • 18:33, 15 December 2023Knight of the Silver Sigil (hist | edit) ‎[5,193 bytes]Gralamin (talk | contribs) (Created page with "{{4eHomebrew}} <s>Creation Notes: This is currently a first draft, mostly to get ideas down.</s> Should be the finished version now. ==Knight of the Silver Sigil== ''This power is the result of my study'' :'''Prerequisites:''' Artificer, Swordmage Of all those who search for power, few pursue the path of the Knight of the Silver Sigil. A path of study and of introspection, the path eventually forces one to master his own abilities, in order to protect himself and his...")
  • 18:33, 15 December 2023Kitsune (hist | edit) ‎[3,371 bytes]Gralamin (talk | contribs) (Created page with "{{RuneRaces}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/kitsune-update}} ''Clever tricksters whose jokes often go to far'' ===RACIAL TRAITS=== '''Average Height:''' 5'6''-6'2'' '''Average Weight:''' 135-220 lb lb. '''Ability Scores:''' +2 Charisma, +2 Dexterity '''Size: ''' Medium '''Speed:''' 7 squares '''Vision:''' Normal '''Languages:''' Common, Choose one other '''Skill Bonuses:''' +2 Bluff, +2 Insight '''Natural Ability''': Kitsune...")
  • 18:33, 15 December 2023Jurosaian (hist | edit) ‎[474 bytes]Gralamin (talk | contribs) (Created page with "{{Planes}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/jurosaian}} ==The Reflection of Times Beginning== A World at the beginning of its life span, flush with jungles, and massive animals. Only the most primitive societys exist here, and even those are rare. Most usually civilized creatures are not so here, except Dragons. Origin of Behemoths, and perhaps all creatures. The MArtial powers source has its home here, because if not here, wher else?")
  • 18:33, 15 December 2023Jikom (hist | edit) ‎[2,873 bytes]Gralamin (talk | contribs) (Created page with "{{RuneRaces}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/rune-race-fix-jikom}} ''Flavor Quote'' ===RACIAL TRAITS=== '''Average Height:''' Some '''Average Weight:''' Some lb. '''Ability Scores:''' +2 Strength, +2 Wisdom '''Size: ''' Medium '''Speed:''' 6 squares '''Vision:''' Normal '''Languages:''' Common, Choose one other '''Skill Bonuses:''' +2 Athletics, +2 Nature '''Natural Climber''': You are automatically trained in Athletics, and h...")
  • 18:32, 15 December 2023Gral's Homebrew (hist | edit) ‎[127 bytes]Gralamin (talk | contribs) (Created page with "Gralamin has: *4e Homebrew and *3.5 Homebrew and *Mass Effect SAGA Edition In addition, Gralamin has: *Useful Charts")
  • 18:32, 15 December 2023Gral's Campaign (hist | edit) ‎[690 bytes]Gralamin (talk | contribs) (Created page with "==IRC Campaigns== * Megaman X Game (Legend) ==Real Life Campaigns== * Group prefers myth-weavers to wiki. * Ruthless Wastes - Dark sun ==Archived Campaigns== *Scales of War *Fire Emblem *Character: Thurinador - Level 13 Warlord for Patch Game. ==Spare Sheets== *Character: Yomo- Level 1 Warlord ==DM Tools== *This page is my notes on wha...")
  • 18:31, 15 December 2023Gestalt (hist | edit) ‎[18,930 bytes]Gralamin (talk | contribs) (Created page with "{{4eHomebrew}} ==Goal== The goal is to get Characters around 1.5 times more powerful ==Changes== ===Point Buy=== You make your character with 30 points instead of 22. ===Implements=== So implements are not vastly infererior to weapons, You may use any implement of your class to use your powers (Ie: WarlockWizard could use Staff, Wand, Tome, Orb, or Rod). If you have a class feature that requires a certain type of Implement (Ie: Wizard), you must still use that type of...")
  • 18:29, 15 December 2023Fire Emblem Post Apoc (hist | edit) ‎[24,523 bytes]Gralamin (talk | contribs) (Created page with "'''Note to all players''' Do to many missed sessions, and time table issues over the holiday, Part 2 will begin in January, currently slated for January 6th. Players should take this opportunity to do the following: * Level to 28 * Array: 18, 18, 16, 14, 14, 12 (I think? I may need to check this) * Gestalt rules * Adjust their characters to anything pre-essentials. You may not currently use Dark Sun themes. * Choose a single God, that is not: Bane, Kord, Tiamat, Ra...")
  • 18:29, 15 December 2023Feywild (hist | edit) ‎[302 bytes]Gralamin (talk | contribs) (Created page with "{{Planes}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/feywild}} ==The Reflection of Nature== much like the current one, but make it clear the wildness is up, that means no stupid Eladrin, they'll come back in Reflection of Magic however..... The Home of the Primal Power Source")
  • 18:29, 15 December 2023Feat Fixes (hist | edit) ‎[2,342 bytes]Gralamin (talk | contribs) (Created page with "{{Template:4eHomebrew}} This page deals with the issue of Feats that are commonly referred to as "Feat Fixes" aka, feats that make the math of 4e work. ==List Of Feat Fixes== *Expertise Feats **Focused Expertise **Implement Expertise **Weapon Expertise *Defense Feats **Epic Fort **Epic Ref **Epic Will **Great Fort **Iron Will **Lightning Ref **Paragon Defenses **Robust Defenses ==Expertise Related Variants== There are a number of ways of dealing with the Expertise Feat...")
  • 18:28, 15 December 2023Far Realm (hist | edit) ‎[286 bytes]Gralamin (talk | contribs) (Created page with "{{Planes}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/far-realm}} ==The Reflection of Madness== Traditionally thought to be another reflection, it is unknown whether it truly is a reflection. The far Realms are rarely traveled, and rarely intervene in reality.")
  • 18:28, 15 December 2023FE Journal: Xochitl (hist | edit) ‎[1,632 bytes]Gralamin (talk | contribs) (Created page with "This book appears to be bound in dragonborn-hide. While at first glance, this may seem to be a terrifying or even offensive prospect, it is obvious that the book has been treated lovingly and great pains were taken to ensure that the hide was both beautiful and painstakingly unmarred in the book's creation. It can be reasonably assumed that this is something of an honor rather than an act of savagery. Xochitl keeps the book closed with a winding belt and a charcoal penci...") Tag: Visual edit: Switched
  • 18:27, 15 December 2023FE Journal: Wren (hist | edit) ‎[4,679 bytes]Gralamin (talk | contribs) (Created page with "This worn, leather-bound notebook barely nets a second glance at first. Appropriate for its owner, the appearance belies what it is. This is the journal of the greatest killer in the world--possibly even the best assassin who has ever lived. The writing is untidy and unembellished, pages are torn and faded, and at one point it must have been damaged and hastily put back together. Many entries are out of order, and some missing. ---- ''Waxing Gibbous, Moon Twice Waxing,...")
  • 18:27, 15 December 2023FE Journal: Shank (hist | edit) ‎[5,125 bytes]Gralamin (talk | contribs) (Created page with "===Entry 1=== Found some writing materials and a blank book in our new house, figured I'd start writing stuff down since everyone else seems to be doing so these days. Still not sure what happened back at that tree, had some magic or something trying to eat my soul or whatever, and I end up 2 feet taller when they get rid of it. Mostly used to the change, won't know for sure until we get in a fight. Wonder if my sudden growth has anything to do with being a "hollow." Gon...")
  • 18:27, 15 December 2023FE Journal: Riven (hist | edit) ‎[3,933 bytes]Gralamin (talk | contribs) (Created page with "This book appears to be bound in living-wood. The black cover of the book is clearly scratch and it looks like someone has tried to tear at it in places. When opened, it seems like the first several pages has been burnt and/or torn off. Riven tries to hide as many of his secrets in his mind as possible, although a few hints do end up in this book's pages every so often. Riven obviously does not care for his journal as much as most people. ---- ''Beginnings: Hidden Dange...")
  • 18:26, 15 December 2023FE Journal: Milana (hist | edit) ‎[12,270 bytes]Gralamin (talk | contribs) (Created page with "''The journal entries are written in careful, minimalist script - clearly the work of a disciplined hand.'' ___________ The people of Ever's Drift have long, long memories. This is particular true for one man of the village - Cale is his name. He knows the figure that was responsible for the razing of the village that would have been his hometown, were it not for the fact that his grandparents fled the bloodshed. He knows the figure that made his - and every one of the...")
  • 18:26, 15 December 2023FE Journal: Kira (hist | edit) ‎[41,836 bytes]Gralamin (talk | contribs) (Created page with "== The Journal == After the many days of awakening I have finally managed to control my thoughts and my charred hands. At last, I can feel the freedom of displaying my progress within the confines of paper - the ability to create an item that may be seen for many my times. This journal marks the progressions of my being. The physical entity, as well as the inks herein, for this writing was collecting on 1 primary 126 and as such my writing shall begin on this date....")
  • 18:25, 15 December 2023FE Journal: Ernest (hist | edit) ‎[1,559 bytes]Gralamin (talk | contribs) (Created page with "'''Week of Twice Waxing, third day''' It has been a terribly long time since I have last felt such utter terror well up from within me. The dragon provoked a sense of awe at its terrible beauty, but the people I met today certainly had the auras of those who have killed many times and will kill once again, most especially the girl covered in what appeared to be dried blood. I admit, they were terrifically powerful. I could ''feel'' it, and I have never seen such a thing...")
  • 18:25, 15 December 2023Ebios Factions (hist | edit) ‎[8,235 bytes]Gralamin (talk | contribs) (Created page with "{{GoogleGroup |http://groups.google.com/group/4ECelestialStones/web/ebioscity}} __TOC__ ==The Cult of Asmodeous== *<u>Sign:</u> Red Star *<u>Nicknames:</u> ----- *<u>Size:</u> 100-200 ish *<u>Leadership:</u> Hierarchy Gigantic Pyramid Scheme *<u>HQ:</u> No solid head Quarters *<u>Sphere of Influence:</u> Ebios general region *<u>Goals:</u> **Retake the city for Asmodeous **Cull the weak from the city **Revive the worship of Asmodeous *<u>Values:</u> **Power **Intellige...") Tag: Visual edit: Switched
  • 18:23, 15 December 2023Ebios(World) (hist | edit) ‎[2,516 bytes]Gralamin (talk | contribs) (Created page with "{{Planes}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/the-world}} Ebios is a campaign setting created by our group. The Idea is there is a world, and the reflections of it, the true world has been shattered and lost, now people dwell among the reflections of this once majestic world, through the shades and tints of time, morality, emotion, and the elements that make up existence. The Legend goes that an eternity ago, Paradise existed, and all th...")
  • 18:21, 15 December 2023Ebios (hist | edit) ‎[13,673 bytes]Gralamin (talk | contribs) (Created page with "<noinclude>__NOTOC__ <!--Disables the Table of contents--> </noinclude><u>Location:</u> Materia {{GoogleGroup |http://groups.google.com/group/4ECelestialStones/web/ebioscity}} 200px|thumb|right|Ebios and surronding area <u>Population:</u> 300,000 <u>Size:</u> Large City <u>Government:</u> Monarchy, with Council from Nobles and the Qualified <u>Average Alignment:</u> Populace: N Government: LE ==Info Dump== ===Exports:=== *Raw Stone and Ore *Sto...")
  • 18:21, 15 December 2023Dragontech Ascendant (hist | edit) ‎[5,588 bytes]Gralamin (talk | contribs) (Created page with "{{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/important-boss-dragontech-ascendant}} === Dragontech Ascendant === The Ascended One General Description:See encounter notes Personality:Tends to be arrogant and cruel. Plays with his food. Abode:The Juixis Array. See below. Goals:Ultimate mechanical power! '''Typical Minions:'''Warforged, anything mechanical or part mechanical. Notes used to make / run the encounter: * 2nd most powerful of th...")
  • 18:20, 15 December 2023Dolls (hist | edit) ‎[4,163 bytes]Gralamin (talk | contribs) (Created page with "{{ThreeFive_HB}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/3-5-monster-dolls}} ==Basic premises== <p>Dolls are relatively cheap constructs for use by Players</p> <p>One player can only control a # of Dolls at one time equal to their Int mod, they must have a free hand to do this</p> <p>Construction of a doll requires money, time, and skill checks(craft(constructs) is used), no xp however</p> <p>.... Dolls are Astral Constructs.... i'll add in som...") Tag: Visual edit: Switched
  • 18:20, 15 December 2023DnD Third HR (hist | edit) ‎[199 bytes]Gralamin (talk | contribs) (Created page with "{{ThreeFive_HB}} The house rules can be found [http://groups.google.com/group/4ECelestialStones/web/House%20Rules%20Rev1.pdf here]. There is far too many to list on this page, so simply use the pdf.")
  • 18:20, 15 December 2023DnD4e (hist | edit) ‎[1,019 bytes]Gralamin (talk | contribs) (Created page with "{{4eHomebrew}} ==Classes== *Beckoner *Rune Magus *Sorcerer *Warlock *Truenamer ==Feats== *Racial Feats (Rune Races) ==Items== *None currently ==Monsters== *None Currently ==Paragon Paths== *Viper Fang Disciple *Knight of the Silver Sigil ==Races== *Rogue Modrons *Runic Races ==Rituals== *None Currently ==Temp...") Tag: Visual edit: Switched
  • 18:19, 15 December 2023DnD3.5 (hist | edit) ‎[805 bytes]Gralamin (talk | contribs) (Created page with "{{ThreeFive_HB}} This is a list of all 3.5 Homebrews ==Classes== *Machinist *Shaper ==Prestige Classes== *Accursed Adept ==House Rules== *House Rules ==Monsters== *Dolls ==Racial Classes== *Rakshasa ==CR Calculation== *Originally Posted by The Vorpal Tribble **Divide its average HP by 4.5 to 6, **4.5 for 5 HD or lower, 5 for 6-10 HD, 5.5 for 11-15 HD, 6 for 16-20 HD. **Add 1 for each five points above 10 its AC is, minusing 1 f...")
  • 18:19, 15 December 2023Demi-Planes (hist | edit) ‎[2,005 bytes]Gralamin (talk | contribs) (Created page with "{{Planes}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/demiplanes}} ==The Nature of Demi-Planes== The current Leading theory on the nature of the Demi-Planes is that they are whole portions of the old world, that have been detached and now wander or 'stretch' across the Reflections. ==List of Demi-Planes== ===Hermous, The Reflection of Doors=== One cental works them maybe have a massive templae or something with portals that work no matter what a...")
  • 18:18, 15 December 2023Cyberpunk Game/todolist (hist | edit) ‎[592 bytes]Gralamin (talk | contribs) (Created page with "This project is abandoned, but keeping the content alive for prosperity. TODO: = Design = * <strike>Get a Wiki in place</strike> * Decide on Key themes, locations, feels, etc. * Maximum map size. * Small Sections of Locations, or Huge swathes of Terrain? * Unit levels - How do levels work, what benefits? (Assuming not Advance war style) = Technical = * Start codifying data * Making editors/tools for arbitrary data. * Get Unity or some other engine running = Impleme...")
  • 18:18, 15 December 2023Cyberpunk Game/json (hist | edit) ‎[1,436 bytes]Gralamin (talk | contribs) (Created page with "= Objects = These are sub items that may appear in json files. They will be referenced using <object_name>. == player == { name: player-1, computer: 0, units: [], initiative: 0, victory-conditions: , loss-conditions: , } == stats == { strength: 1, luck: 2, ..., } {{Cyberpunk_Json|title=map.json|form={ players: [ <player> ] } }} {{Cyberpunk_Json|title=class.json|form={ name: "Enforcer", ability-set: 1...")
  • 18:18, 15 December 2023Cyberpunk Game/Infiltration Agent (hist | edit) ‎[1,759 bytes]Gralamin (talk | contribs) (Created page with "== Attributes == Medium Movement Light Weapon Specialist * Sub-machine Guns * Pistol == Abilities == === Hacking === Name: "Espionage" Target: Enemy Unit x1 Pre-Condition: Cannot be used on previously used on unit. Effect: Reveals unit information and status. Range: Radius Duration: Entire Battle Post Condition: Target stats are revealed. Name: "System Halt" Target: Enemy Unit x1 Pre-condition: Cannot be used on units which already exhibit effect. Eff...")
  • 18:17, 15 December 2023Cyberpunk Game/Equipment System (hist | edit) ‎[931 bytes]Gralamin (talk | contribs) (Created page with "== How Weapons Work == Different class types are more vulnerable to type of weapon '''Explosive''': Deal Explosive Damage. (eg. Mines, Grenades, Rockets, Nukes?) '''Mass Weapons''': Deal Ballistic Damage. (eg. Bullets, Tranquillizers) '''Laser Weapons''': Deal lazer damage. (eg. Beam Pistol, Beam Rifle, Beam Cannon) '''Mixed Weapons''': Those which deal damage in more than one category. '''Base Weapons'''?: Those which deal damage directly. == How Armor Work ==...") Tag: Visual edit: Switched
  • 18:17, 15 December 2023Cyberpunk Game/Equipment (hist | edit) ‎[1,754 bytes]Gralamin (talk | contribs) (Created page with "= Overview = Here is the page showing how equipment types can be defined. The values and attributes right now are arbitrary and can be changed. = Armor Set = Assume all values for each attributes are buffs on top of the base stats for the character equipped. armor: [id:????, name: "Light_Armor01", stat-changes:<stats>, element: "", type: ""}] Stats { strength: 0, // No change in attack power heath: 20, // 20% increase in heath movement: 0, //...") Tag: Visual edit: Switched
  • 18:17, 15 December 2023Cyberpunk Game/Engineer (hist | edit) ‎[1,781 bytes]Gralamin (talk | contribs) (Created page with "== Attributes == Medium Movement Light Weapon Specialist Shock Rile Sub-machine Gun == Abilities == === Mechanic === Four types of turrets. Type I Name: "Armored Turret" Target: Free Tile Pre-Condition: Cannot be used on number of turrets deployed == 3 Effect: Deploys a non-mobile mass damage turret but with more base health. Range: Straight Line Radius Duration: Attack Phase Post Condition: Adds an additional stationary unit Type II Name: "Laser Turret...")
  • 18:16, 15 December 2023Cyberpunk Game/Enforcer (hist | edit) ‎[1,286 bytes]Gralamin (talk | contribs) (Created page with "== Attributes == Medium Movement Light Weapon Specialist Assault Rifle Rocket / Grenade Launcher => (Upgrade) Laser / Ballistic Missile Cannon == Abilities == === Assault Training === Name: "Supression" Target: Enemy Unit x1 Pre-Condition: Effect: Target pushed back n tiles Range: Straight Line Radius Duration: Attack Phase Post Condition: Target is forced to move back n tiles. Name: "(Tazer) Disruptor" Target: Enemy Unit x1 Pre-condition: Cannot be use...") Tag: Visual edit: Switched
  • 18:16, 15 December 2023Cyberpunk Game/Concept Document (hist | edit) ‎[2,700 bytes]Gralamin (talk | contribs) (Created page with "= Narrative = Themes Genetics Vs. Cybernetics : Questioning of which is a superior design? Two philosophies: Can we use our unlocked knowledge about the natural evolutionary process (our genes) to give birth to a new type of humans or should we synthetically be creating the ultimate humans? Artificial Intelligence vs. Human-Kind : Finding the means of creating a world where AI's and Humans can co-exist. Is it inevitable that one will have to dominate the other? Are...") Tag: Visual edit: Switched
  • 18:16, 15 December 2023Cyberpunk Game/Class System (hist | edit) ‎[323 bytes]Gralamin (talk | contribs) (Created page with "= Classes = Enforcer (Solider Class) <Insert Class Bio / Flavour text here> Engineer (Mechanic/Tech Class) <Insert Class Bio / Flavour text here> Infiltration Agent (Hacker Class) <Insert Class Bio / Flavour text here>") Tag: Visual edit: Switched
  • 18:15, 15 December 2023Cyberpunk Game/Abilities (hist | edit) ‎[491 bytes]Gralamin (talk | contribs) (Created page with "== Types of Abilities == * Debuff / Buff Stats * Inflict Condition (eg. poison, panicked) * Special Scripted Event == Possible Outcomes of Abilities == * Restrict Movement * Loss of control of unit * Restrict Actions == Abilities == May want to associate with the class description * Infiltration: Hacking Skills * Tech Deployment: Turret Skills * Cyberpunk_Game/Assault Training | Enforcer Training:...") Tag: Visual edit: Switched
  • 18:15, 15 December 2023Cyberpunk Game (hist | edit) ‎[1,030 bytes]Gralamin (talk | contribs) (Created page with "James and Glen's Cyperpunk Game = Background = Goal of this project is to create a cyberpunk tactics style video game designed to able to run on mobile devices. = Design = Keep a copy any formalized drafts we use. * Concept Document * Equipment System * Abilities System * Class System = Resources = * [http://stories.rapidchronic...")
  • 18:14, 15 December 2023Crow (hist | edit) ‎[5,075 bytes]Gralamin (talk | contribs) (Created page with "{{RuneRaces}} {{GoogleGroup|http://groups.google.com/group/4ECelestialStones/web/updating-runic-races}} __NOTOC__ 200px|thumb|Right|Crows ''Scholars who float gracefully on the winds of knowledge'' ===RACIAL TRAITS=== '''Average Height:''' 6’ 4’’ – 7’ 0’ '''Average Weight:''' 110-200 lb. '''Ability Scores:''' +2 Dexterity, +2 Intelligence '''Size: ''' Medium '''Speed:''' 6 squares '''Vision:''' Lowlight '''Languages:''' Comm...") Tag: Visual edit: Switched
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