Cyberpunk Game/Infiltration Agent
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Attributes
Medium Movement
Light Weapon Specialist
- Sub-machine Guns
- Pistol
Abilities
Hacking
Name: "Espionage" Target: Enemy Unit x1 Pre-Condition: Cannot be used on previously used on unit. Effect: Reveals unit information and status. Range: Radius Duration: Entire Battle Post Condition: Target stats are revealed.
Name: "System Halt" Target: Enemy Unit x1 Pre-condition: Cannot be used on units which already exhibit effect. Effect: Disables Target "Movement" Action Range: Radius Duration: 1 turn Post Condition: Target enters "immobilized" state.
Name: "DDOS" or (Crash Visual System) Target: Enemy Unit x1 Pre-condition: Cannot be used on units which already exhibit effect. Effect: Disables Target"Attack" Action Duration: 1 turn Post Condition: Target enters a "non-combatant" state.
Name: "Kernel Panic" Target: Enemy Unit x1 Pre-condition: Cannot be used on units which already exhibit effect. Range: Radius Effect: Inflicts confusion / panic status onto the Target Duration: Variable Post Condition: Target enters a confused state
Name: "Sudo Access" Target: Enemy Unit x1 Pre-condition: Cannot be used on units which already exhibit effect. Skill fails on Target=Infiltration Agent Effect: Player control of unit during the next turn. Range: Radius Duration: 3 Turns Post Condition: Target under opposite side.
Name: "Proxy" Target: Self Pre-condition: Cannot be used on self which already exhibit effect. Effect: Unit sprite replaced to look like as if a different class to fool the opponenet. Range: Self Tile Duration: Until on hit by enemy attack OR When Self issues an attack on enemy Post Condition: To the player this unit appears not to be a Intelligence Agent.