Cyberpunk Game/todolist
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This project is abandoned, but keeping the content alive for prosperity.
TODO:
Design
Get a Wiki in place- Decide on Key themes, locations, feels, etc.
 - Maximum map size.
 - Small Sections of Locations, or Huge swathes of Terrain?
 - Unit levels - How do levels work, what benefits? (Assuming not Advance war style)
 
Technical
- Start codifying data
 - Making editors/tools for arbitrary data.
 - Get Unity or some other engine running
 
Implementation
How many Scenarios:
- Intro/tutorial fight (Skippable)
 - <Rising action, Buildup, etc.>
 - Last Boss Battle