Cyberpunk Game/todolist

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This project is abandoned, but keeping the content alive for prosperity.

TODO:

Design

  • Get a Wiki in place
  • Decide on Key themes, locations, feels, etc.
  • Maximum map size.
  • Small Sections of Locations, or Huge swathes of Terrain?
  • Unit levels - How do levels work, what benefits? (Assuming not Advance war style)

Technical

  • Start codifying data
  • Making editors/tools for arbitrary data.
  • Get Unity or some other engine running

Implementation

How many Scenarios:

  • Intro/tutorial fight (Skippable)
  • <Rising action, Buildup, etc.>
  • Last Boss Battle