Snake
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Feats |
This page has been transferred over from the Google Group. You may find the original page here. |
Flavor Quote
RACIAL TRAITS
Average Height: Height Average Weight: Weight lb.
Ability Scores: +2 Cha / Dex
Size: Medium
Speed: 6 squares
Vision: Darkvision
Languages: Common, Choose one other
Skill Bonuses: +2 Stealth, +2 Streetwise
Snake in the Water: You can Breath underwater, and have the Aquatic Ability. In addition, while immersed under water you may hide at no penalty, even if you would normally not have the cover or concealment needed to hide.
Slippery Snake: +2 on Saves against Immobilized, Slowed, Restrained and Stunned. In addition, you gain a +2 Bonus to checks where you attempt to escape from Grabs
Rune Snake: You can use Rune Snake as a Daily Power
Rune Snake | Snake Racial Power
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Fluff | ||
Daily ♦ Polymorph | ||
Move Action | Personal | |
Effect: You're body is covered in an avatar of runic might in the form of a large water snake. You gain a Swim speed equal to your movement speed while in this form. While in this form You can only use Basic Attacks and the Poisonous Bite at-Will while in this form. This form lasts until the end of the encounter. |
Poisonous Bite | Snake Racial Power
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Fluff | ||
At-Will ♦ Poison | ||
Standard Action | Melee 1 | |
Target: One Creature | ||
Attack: Cha or Dex +1 vs Fort | ||
Hit: Target gains ongoing 5 poison damage (Save ends). The targets poison resistance is reduced by your charisma or dexterity modifier for the purposes of this power | ||
Special: When you create you're character, choose Dex or Cha as the ability score you use when making attacks, dealing damage, and for the bonus, it must be the same for all. This power counts a melee basic attack. increase to +3 Dex or Cha vs. Fort and 10 Ongoing damage at level 11, and increase to +5 Dex or Cha vs. Fort and 15 Ongoing damage at level 21. |
Note: Natural Enemy of Dwarves. Consider.
Play a Snake if you want...
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Physical Qualities: Playing as a
Playing as a Snake: PhysicalQualities