RogueModrons
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Appendix B: Wiki Templates | |
Item (One Level), Item (Special), Paragon Path, Schema, Templates Power: At-will, Encounter, Daily Homebrew Index |
Rogue Modron
Beings of law freshly introduced to chaos
RACIAL TRAITS
Average Height: 5' 0 - 5' 0 Average Weight: 300 lb - 300 lb lb.
Ability Scores: +2 Constitution, +2 Intelligence
Size: Medium
Speed: 6 Squares
Vision: Normal
Languages: Common, Modron, Choice of one other
Skill Bonuses: +2 Endurance, +2 Perception
Living Construct: You are a living construct. You do not need to eat, drink, breathe, or sleep. You never make Endurance checks to resist the effect of starvation, thirst, or suffocation. All other conditions and effects affect you normally.
Unsleeping Watcher: As the Warforged ability of the same name
Ordered Mind: You gain a +5 bonus to Saving Throws against Illusions
Durable Body: Your body is more durable than normal. At character creation, choose Acid, Cold or Fire. You gain Resistance of 2+One-half your level to that keyword.
Coordinated Ally: You can use Coordinated Ally as a Encounter Power
Coordinated Ally | Modron Racial Power
| |
You are especially good at working with a team | ||
Encounter ♦ | ||
Free Action | Close burst Reach | |
Trigger: An Ally in the burst makes an ability check, skill check, attack roll, or is attacked. | ||
Target: Triggering ally in the burst. | ||
Effect: Make an Aid another check appropriate to the triggering action. If the triggering action was an attack roll, the target of the attack must be in your melee reach. If the Aid another check succeeds, the target gains the aid another bonus, and an additional +2 bonus to the check. | ||
Special: This power interrupts the triggering action |
Flavor Paragraph
Play a Rogue Modron if you want...
- Reason1
- Reason2
- Reason3
Physical Qualities:
Playing as a Rogue Modron: