MMXGame/Mechaniloids

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Bosses / Minibosses are not included on this page.

MMX 1 Era

Jamminger

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Jamminger
Level 3 striker
+3
Init
45 ft
Speed
[Average]
[Construct]
Combat Manuever DC 15
.
41
HP
16
AC
Saves 4
Awareness 15
[Darkvision]
.
Attack Action
1x +7
Atk
1d6+9
Damage
Slam [Melee] (5 ft)
Skills: 4
Str 8 Dex 16 Con 8 Int 2 Wis 16 Cha 10
UAM: 3

Metal Wing

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Metal Wing (Set of three)
Level 3 Scout
+3
Init
40 ft
Speed
[Average]
[Construct]
Combat Manuever DC 15
.
41
HP
16
AC
Saves 4
Awareness 15
[Darkvision]
.
Attack Action
1x +7
Atk
1d6+6
Damage
Buster [Close] (30 ft)
Skills: 4
Str 8 Dex 16 Con 8 Int 2 Wis 16 Cha 10
UAM: 3

Ray Trap

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Ray Trap
Level 3 Minion (Grunt, Turret)
+3
Init
40 ft
Speed
[Average]
[Construct]
Combat Manuever DC 15
.
53
HP
17
AC
Saves 4
Awareness 15
[Darkvision]
.
Attack Action
1x +7
Atk
1d6+9
Damage
Laser Line [Close] (30 ft)
Skills: 4
Str 8 Dex 16 Con 16 Int 2 Wis 8 Cha 10
UAM: 3

MMX 3 era

Drill Waying

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Drill Waying
Level 3 Grunt
-1
Init
30 ft
Speed
[Average]
[Construct]
Combat Manuever DC 15
.
53
HP
17
AC
Saves 4
Awareness 15
[Darkvision]
.
Attack Action
1x +7
Atk
1d6+6
Damage
Impale [Melee] (5 ft)
Skills: 4
Str 16 Dex 8 Con 16 Int 2 Wis 8 Cha 10
UAM: 3

Hamma Hamma

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Hamma Hamma
Level 5 Expert (Rage)
-1
Init
35 ft
Speed
[Large]
[Construct]
Combat Manuever DC 17
.
84
HP
18
AC
Saves 5
Awareness 17
[Darkvision]
.
Attack Action
1x +9
Atk
1d6+5
Damage
One-two Hamma [Melee] (15 ft)
Skills: 7
Str 16 Dex 8 Con 16 Int 2 Wis 8 Cha 10
UAM: 3
  • Rage - Swift action to enter rage for 6 [Rounds]. +2 to attack and damage, +1 to Combat Maneuver DCs, Fort / Will saves. Gain 10 Temp HP. [Fatigued] at end of Rage for as long as you raged. Become [Large], +5 ft speed, +2 to saves vs Combat Maneuvers, +5ft melee range. +2 Str.

Hellit

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Hellit
Level 4 Turret
+3
Init
25 ft
Speed
[Medium]
[Construct]
Combat Manuever DC 17
.
53
HP
17
AC
Saves 5
Awareness 17
[Darkvision]
.
Attack Action
1x +9
Atk
1d6+12
Damage
Missiles [Close] (35 ft)
Skills: 5
Str 8 Dex 16 Con 8 Int 2 Wis 16 Cha 10
UAM: 3

Scrap de Voux

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Scrap de Voux
Level 5 Minion (Turret, Grunt)
-1
Init
35 ft
Speed
[Medium]
[Construct]
Combat Manuever DC 17
.
84
HP
18
AC
Saves 5
Awareness 17
[Darkvision]
.
Attack Action
1x +9
Atk
1d6+9
Damage
Shield Explosion [Close] (35 ft)
Skills: 7
Str 8 Dex 8 Con 16 Int 2 Wis 16 Cha 10
UAM: 3
  • Special: Scrap de Voux does not attack normally. It first forms a shield that grants 5 DR. When hit, its shield explodes (losing the door) and making the attack on all creatures in [Close]. On it's following turn, it spends the turn remaking the shield.