Break's Avenger Fix

From Gralamin's Wiki

(Difference between revisions)
Jump to: navigation, search
Line 18: Line 18:
===Class Features===
===Class Features===
 +
 +
====Armor of Faith====
 +
 +
The protection of your deity as well as your intense training wards off blows. You gain a +3 bonus to AC as long as you are wearing cloth armor and not using a shield.
 +
 +
====Avenger's Censure====
 +
 +
You specialize in taking down the foes of you deity, though exactly what this specialization entails varies. Some avengers prefer to weaken their foes first, then deliver their most devastating attacks when their foes are at their worst; others give chase should the foes flee; yet others act as guardians, their divine rage stoked by seeing their allies harmed.
 +
 +
Choose one of the following options.  Some powers or options are empowered by your choice of censure: these are listed in the power name.
 +
 +
'''Censure of Pursuit''': You gain the power ''judgment of the coward''. During your turn, if you end any movement (including relocations such as teleports) at least 2 squares closer to your ''oath of enmity target'' than where you began your turn, you gain a damage bonus against your ''oath of enmity'' target equal to 2 + your Dexterity modifier until the end of your turn. The bonus increases to 4 + your Dexterity modifier at 11th level and 6 + your Dexterity modifier at 21st level.
 +
 +
 +
 +
{|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0"
 +
|- style ="background-color:#80142e;color:#ffffff"
 +
|colspan="2"|'''Judgement of the Coward'''||<div align="Right">Avenger Feature</div>
 +
|-
 +
|colspan="3"|''''flavor text here''''
 +
|-style = "background-color:#ffffff"
 +
|colspan="3"|'''Encounter ♦ Divine, Implement'''
 +
|-style = "background-color:#ffffff"
 +
|'''Minor Action'''
 +
|colspan="2"| '''Melee''' touch
 +
|-style = "background-color:#ffffff"
 +
|colspan="3"|'''Trigger:'''
 +
|-style = "background-color:#ffffff"
 +
|colspan="3"|'''Target:''' Your ''oath of enmity'' target
 +
|-style = "background-color:#ffffff"
 +
|colspan="3"|'''Attack:''' Wisdom vs. Fortitude
 +
|-
 +
|colspan="3"|'''Hit:''' The target is pushed 2 sqaures.
 +
|-style = "background-color:#ffffff"
 +
|colspan="3"|'''Effect:'''
 +
|-
 +
|colspan="3"|'''Miss:'''
 +
|-style = "background-color:#ffffff"
 +
|colspan="3"|'''Special:''' You regain the use of this power when you regain the use of ''oath of enmity''.
 +
|}
 +
 +
'''Censure of Retribution''': You gain the following powers:
 +
 +
====Channel Divinity====
 +
 +
====Oath of Enmity====
 +
====Avenger's Domain====
 +
 +
Not to be confused with a god's domain, the avenger's domain represents
===Powers===
===Powers===

Revision as of 20:34, 6 March 2010

This is supposed to act as a much more comprehensive fix to the Avenger class by rewriting most of the class from scratch. If you'd rather not use something this involves, go for Yakk's much cleaner and more elegant fix.

But first, a brief intro...

Contents

Credit Where Credit is Due

This fix has been through a lot, and it wouldn't even be even close to finished without lots of help from Gralamin, Flawed_Paradigm, Fax_Celestis, Starsinger, and Nacht for dev and design help, the players of Atriusgame (not to mention the DM himself, Atrius!) for giving me the chance to playtest in an actual campaign environment, some inspiration from various posters over on the GiantITP forums (notably, Yakk), and the people over at the #giantitp channel for putting up with my whining. I really do appreciate it, guys.

Design and Development

The Avenger

Notes

When using this avenger rewrite, the Painful Oath feat is explicitly banned, and the errata limiting Avengers to cloth armor is in full effect.

Overview

Class Features

Armor of Faith

The protection of your deity as well as your intense training wards off blows. You gain a +3 bonus to AC as long as you are wearing cloth armor and not using a shield.

Avenger's Censure

You specialize in taking down the foes of you deity, though exactly what this specialization entails varies. Some avengers prefer to weaken their foes first, then deliver their most devastating attacks when their foes are at their worst; others give chase should the foes flee; yet others act as guardians, their divine rage stoked by seeing their allies harmed.

Choose one of the following options. Some powers or options are empowered by your choice of censure: these are listed in the power name.

Censure of Pursuit: You gain the power judgment of the coward. During your turn, if you end any movement (including relocations such as teleports) at least 2 squares closer to your oath of enmity target than where you began your turn, you gain a damage bonus against your oath of enmity target equal to 2 + your Dexterity modifier until the end of your turn. The bonus increases to 4 + your Dexterity modifier at 11th level and 6 + your Dexterity modifier at 21st level.


Judgement of the Coward
Avenger Feature
'flavor text here'
Encounter ♦ Divine, Implement
Minor Action Melee touch
Trigger:
Target: Your oath of enmity target
Attack: Wisdom vs. Fortitude
Hit: The target is pushed 2 sqaures.
Effect:
Miss:
Special: You regain the use of this power when you regain the use of oath of enmity.

Censure of Retribution: You gain the following powers:

Channel Divinity

Oath of Enmity

Avenger's Domain

Not to be confused with a god's domain, the avenger's domain represents

Powers

Feats

Paragon Paths

Epic Destinies

Personal tools