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	<id>http://wiki.gralamin.com/index.php?action=history&amp;feed=atom&amp;title=MMXGame%2FGloom_Kitty</id>
	<title>MMXGame/Gloom Kitty - Revision history</title>
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	<updated>2026-04-20T02:45:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.gralamin.com/index.php?title=MMXGame/Gloom_Kitty&amp;diff=143&amp;oldid=prev</id>
		<title>Gralamin: Created page with &quot;{{MMXGame}}   {{MMXGame/Character|character=Gloom Kitty |player=NineThePuma |charSheetLink=External Google Doc |intro_blurb=TODO |appr_blurb=Gloom Kitten is a very small reploid, barely topping four feet. With a petite frame, cat ears, a tail, and a catlike face (feline eyes, whiskers, and a very slight &quot;muzzle&quot;) she is clearly artificial, though it is readily apparent that great efforts were made to make her as lifelike as possible. Her armor (a dark maroon off black co...&quot;</title>
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		<updated>2023-12-15T18:39:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{MMXGame}}   {{MMXGame/Character|character=Gloom Kitty |player=NineThePuma |charSheetLink=External Google Doc |intro_blurb=TODO |appr_blurb=Gloom Kitten is a very small reploid, barely topping four feet. With a petite frame, cat ears, a tail, and a catlike face (feline eyes, whiskers, and a very slight &amp;quot;muzzle&amp;quot;) she is clearly artificial, though it is readily apparent that great efforts were made to make her as lifelike as possible. Her armor (a dark maroon off black co...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{MMXGame}}&lt;br /&gt;
 &lt;br /&gt;
{{MMXGame/Character|character=Gloom Kitty&lt;br /&gt;
|player=NineThePuma&lt;br /&gt;
|charSheetLink=External Google Doc&lt;br /&gt;
|intro_blurb=TODO&lt;br /&gt;
|appr_blurb=Gloom Kitten is a very small reploid, barely topping four feet. With a petite frame, cat ears, a tail, and a catlike face (feline eyes, whiskers, and a very slight &amp;quot;muzzle&amp;quot;) she is clearly artificial, though it is readily apparent that great efforts were made to make her as lifelike as possible. Her armor (a dark maroon off black color) uses a single piece over her entire trunk, plus standard bracers and boots, lacking the usual pauldrons. Her helment doesn&amp;#039;t allow her ears freedom of movement (which is annoying since she&amp;#039;s got subroutines related to her emotions that make them move) so she typically doesn&amp;#039;t wear it.&lt;br /&gt;
|personality_blurb=Despite the name, Gloomy is surprisingly cheerful and talkative. Easily distractible off the field and prone to letting too many processes run at a time, she is best described as scatterbrained. On mission, she&amp;#039;s focused as she needs to be, but is nevertheless cheery and prone to banter.&lt;br /&gt;
|backstory_blurb=Originally commissioned to serve as a bodyguard/corporate spy/love doll, Gloomy was illegal since day one, with questionably effective &amp;quot;loyalty&amp;quot; programs, what may or may not have been an assassination subroutine, and the always questionable anatomical correctness. Within three months of activation, Gloomy had developed a feedback loop centered on her owner/master that culminated in a brutal murder of the man.&lt;br /&gt;
&lt;br /&gt;
Her insanity plea was upheld, and she was found to not be responsible for her actions leading to this event; thankfully, with the object of her loyalty programs dead the feedback loop couldn&amp;#039;t start again. Taken in by the Hunters, she enlisted following Sigma&amp;#039;s defection, and after some training with the 9th unit, was assigned to The Squad. Not completely green, but she&amp;#039;s definitely the least experienced hunter in the party, unless someone else already wanted that role.}}&lt;/div&gt;</summary>
		<author><name>Gralamin</name></author>
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