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	<id>http://wiki.gralamin.com/index.php?action=history&amp;feed=atom&amp;title=Cyberpunk_Game%2FInfiltration_Agent</id>
	<title>Cyberpunk Game/Infiltration Agent - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.gralamin.com/index.php?action=history&amp;feed=atom&amp;title=Cyberpunk_Game%2FInfiltration_Agent"/>
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	<updated>2026-04-21T21:35:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.gralamin.com/index.php?title=Cyberpunk_Game/Infiltration_Agent&amp;diff=98&amp;oldid=prev</id>
		<title>Gralamin: Created page with &quot;== Attributes == Medium Movement  Light Weapon Specialist * Sub-machine Guns * Pistol  == Abilities ==  === Hacking ===   Name: &quot;Espionage&quot;    Target: Enemy Unit x1  Pre-Condition: Cannot be used on previously used on unit.    Effect: Reveals unit information and status.  Range: Radius  Duration: Entire Battle  Post Condition: Target stats are revealed.   Name: &quot;System Halt&quot;  Target: Enemy Unit x1  Pre-condition: Cannot be used on units which already exhibit effect.  Eff...&quot;</title>
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		<updated>2023-12-15T18:18:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Attributes == Medium Movement  Light Weapon Specialist * Sub-machine Guns * Pistol  == Abilities ==  === Hacking ===   Name: &amp;quot;Espionage&amp;quot;    Target: Enemy Unit x1  Pre-Condition: Cannot be used on previously used on unit.    Effect: Reveals unit information and status.  Range: Radius  Duration: Entire Battle  Post Condition: Target stats are revealed.   Name: &amp;quot;System Halt&amp;quot;  Target: Enemy Unit x1  Pre-condition: Cannot be used on units which already exhibit effect.  Eff...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Attributes ==&lt;br /&gt;
Medium Movement&lt;br /&gt;
&lt;br /&gt;
Light Weapon Specialist&lt;br /&gt;
* Sub-machine Guns&lt;br /&gt;
* Pistol&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Hacking ===&lt;br /&gt;
&lt;br /&gt;
 Name: &amp;quot;Espionage&amp;quot;  &lt;br /&gt;
 Target: Enemy Unit x1&lt;br /&gt;
 Pre-Condition: Cannot be used on previously used on unit.  &lt;br /&gt;
 Effect: Reveals unit information and status.&lt;br /&gt;
 Range: Radius&lt;br /&gt;
 Duration: Entire Battle&lt;br /&gt;
 Post Condition: Target stats are revealed.&lt;br /&gt;
&lt;br /&gt;
 Name: &amp;quot;System Halt&amp;quot;&lt;br /&gt;
 Target: Enemy Unit x1&lt;br /&gt;
 Pre-condition: Cannot be used on units which already exhibit effect.&lt;br /&gt;
 Effect: Disables Target &amp;quot;Movement&amp;quot; Action&lt;br /&gt;
 Range: Radius&lt;br /&gt;
 Duration: 1 turn&lt;br /&gt;
 Post Condition: Target enters &amp;quot;immobilized&amp;quot; state.&lt;br /&gt;
&lt;br /&gt;
 Name: &amp;quot;DDOS&amp;quot; or (Crash Visual System)&lt;br /&gt;
 Target: Enemy Unit x1&lt;br /&gt;
 Pre-condition: Cannot be used on units which already exhibit effect.&lt;br /&gt;
 Effect: Disables Target&amp;quot;Attack&amp;quot; Action&lt;br /&gt;
 Duration: 1 turn&lt;br /&gt;
 Post Condition: Target enters a &amp;quot;non-combatant&amp;quot; state.&lt;br /&gt;
&lt;br /&gt;
 Name: &amp;quot;Kernel Panic&amp;quot;&lt;br /&gt;
 Target: Enemy Unit x1&lt;br /&gt;
 Pre-condition: Cannot be used on units which already exhibit effect.&lt;br /&gt;
 Range: Radius&lt;br /&gt;
 Effect: Inflicts confusion / panic status onto the Target&lt;br /&gt;
 Duration: Variable&lt;br /&gt;
 Post Condition: Target enters a confused state&lt;br /&gt;
&lt;br /&gt;
 Name: &amp;quot;Sudo Access&amp;quot;&lt;br /&gt;
 Target: Enemy Unit x1&lt;br /&gt;
 Pre-condition: Cannot be used on units which already exhibit effect. Skill fails on Target=Infiltration Agent&lt;br /&gt;
 Effect: Player control of unit during the next turn.&lt;br /&gt;
 Range: Radius&lt;br /&gt;
 Duration: 3 Turns&lt;br /&gt;
 Post Condition: Target under opposite side.&lt;br /&gt;
&lt;br /&gt;
 Name: &amp;quot;Proxy&amp;quot;&lt;br /&gt;
 Target: Self&lt;br /&gt;
 Pre-condition: Cannot be used on self which already exhibit effect.&lt;br /&gt;
 Effect: Unit sprite replaced to look like as if a different class to fool the opponenet.&lt;br /&gt;
 Range: Self Tile&lt;br /&gt;
 Duration: Until on hit by enemy attack OR When Self issues an attack on enemy&lt;br /&gt;
 Post Condition: To the player this unit appears not to be a Intelligence Agent.&lt;/div&gt;</summary>
		<author><name>Gralamin</name></author>
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