RogueModrons

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Rogue Modron

A Rogue Modron.
Rogue Modron

Beings of law freshly introduced to chaos

RACIAL TRAITS

Average Height: 5' 0 - 5' 0 Average Weight: 300 lb - 300 lb lb.

Ability Scores: +2 Constitution, +2 Intelligence

Size: Medium


Speed: 6 Squares

Vision: Normal

Languages: Common, Modron, Choice of one other


Skill Bonuses: +2 Endurance, +2 Perception

Living Construct: You are a living construct. You do not need to eat, drink, breathe, or sleep. You never make Endurance checks to resist the effect of starvation, thirst, or suffocation. All other conditions and effects affect you normally.

Unsleeping Watcher: As the Warforged ability of the same name

Ordered Mind: You gain a +5 bonus to Saving Throws against Illusions

Durable Body: Your body is more durable than normal. At character creation, choose Acid, Cold or Fire. You gain Resistance of 2+One-half your level to that keyword.

Coordinated Ally: You can use Coordinated Ally as a Encounter Power


Coordinated Ally
Modron Racial Power
You are especially good at working with a team
Encounter ♦
Free Action Close burst Reach
Trigger: An Ally in the burst makes an ability check, skill check, attack roll, or is attacked.
Target: Triggering ally in the burst.
Effect: Make an Aid another check appropriate to the triggering action. If the triggering action was an attack roll, the target of the attack must be in your melee reach. If the Aid another check succeeds, the target gains the aid another bonus, and an additional +2 bonus to the check.
Special: This power interrupts the triggering action


Flavor Paragraph


Play a Rogue Modron if you want...

  • Reason1
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Physical Qualities:


Playing as a Rogue Modron:

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